CHAPTER ONE: TECHNOLOGY OF DIFFERENT INFORMATION AGES
Performance objectives.
UNIT ONE: INFORMATION AGE.
TECHNOLOGY OF INFORMATION AGES.
1.1.1. Stone age.
1.1.2. Iron age (hoe and cutlass).
1.1.3. Bronze age ( middle age).
1.1.4. Industrial age (machine).
1.1.5. Electronic age.
EXERCISE.
CHAPTER TWO: DATA AND INFORMATION
Performance objectives
UNIT ONE: DATA.
2.1. WHAT IS DATA?
2.1.1. Sources of data.
2.1.2. Data processing.
2.2. WHAT IS INFORMATION?
2.2.1. Differences between information and data.
2.2.2. Sources of information.
2.2.3.Importance of information.
2.2.4. Example of the uses of information.
UNIT THREE: QUALITIES OF GOOD INFORMATION
QUALITIES OF GOOD INFORMATION.
2.3.1. Relevant.
2.3.2. Accurate.
2.3.3. Available.
2.3.4. Reliable.
EXERCISE.
CHAPTER THREE: BASIC COMPUTER OPERATIONS AND CONCEPTS
Performance Objectives.
UNIT ONE: BASIC COMPUTER CONCEPTS.
DEFINITION OF THE COMPUTER?
3.1.1. Computer As- Input-Process-Output (IPO) System.
3.1.2. Advantages of using computer.
3.1.3. Disadvantages of using computers.
3.1.4. Importance of the computer as a tool for processing data.
UNIT TWO: PARTS OF COMPUTER SYSTEM.
3.2. PARTS OF COMPUTER SYSTEM.
3.2.1. HARD WARE.
3.2.2. SOFTWARE.
3.2.3. PEOPLES WARE PROCESSES AND PROCEDURES.
3.2.4. DATA AND INFORMATION
3.3. RELATIONSHIP BETWEEN HARDWARE, SOFTWARE AND PEOPLESWARE.
3.4. RELATIONSHIP BETWEEN INPUT DEVICES, OUTPUT DEVICES, STORAGE DEVICES AND THE DATA BUSES.
EXERCISE.
CHAPTER FOUR: BASIC COMPUTER OPERATIONS AND CONCEPTS- INPUT DEVICES
Performance Objectives.
UNIT ONE- INPUT DEVICES.
4.1. WHAT ARE INPUT DEVICES?
4.1.1 KEYBOARD.
4.1.2. THE MOUSE.
The differences between the keyboard and the mouse.
4.1.3. JOYSTICK.
4.1.4. TOUCH PAD.
4.1.5. MICROPHONE.
4.1.6. DIGITAL CAMERA.
4.2.7. SCANNER.
4.2.8. LIGHT PEN.
4.2.9. TOUCH SCREEN.
4.2.10. WEB CAM.
4.2.11. BAR CODE SCANNER.
4.2.12.MAGNETIC INK CHARACTER RECOGNITION(MICR).
4.2.13. OPTICAL MARK RECOGNITION (OMR).
4.2.14. POINT OF SALE (POS).
EXERCISE.
CHAPTER FIVE: BASIC COMPUTER OPERATIONS AND CONCEPTS COMPUTER HARDWARE: OUTPUT DEVICES
Performance Objectives.
OUTPUT DEVICES.
TYPES OF OUTPUT DEVICES.
5.1.1.1. Monitor.
Types of monitor.
a. Cathode Ray (CRT) Monitor.
b. LCD monitor.
Disadvantages of LCDs.
Advantages of LCDs.
Parts of the Monitor.
Functions of the Monitor.
How to operate the computer monitor.
5.1.1.2. Speakers.
5.1.1.3. Printer.
Functions of the printer.
Parts of the printer.
How to operate the printer.
Types of printers.
a. Ink-jet.
b. Laser jet.
c. Dot-matrix printer.
d. Plotter.
5.1.1.4. Digital projector.
EXERCISE
CHAPTER SIX: BASIC COMPUTER OPERATIONS AND CONCEPTS- SYSTEM UNIT
Performance Objectives
UNIT ONE: SYSTEM UNIT
SYSTEM UNIT
Internal Part of the system Unit.
Motherboard.
CPU.
EXERCISE.
CHAPTER SEVEN: BASIC COMPUTER OPERATIONS AND CONCEPTS- STORAGE DEVICES
Performance Objectives
UNIT ONE: STORAGE DEVICES.
7.1. STORAGE DEVICES.
PRIMARY STORAGE DEVICES.
7.1.1.1. RAM
7.1.1.2. ROM
SECONDARY STORAGE DEVICES
7.1.2.1. Hard Disc
a. Magnetic Tape-Audio- Cassette.
b. Floppy Drive.
c. Magnetic Disc- Compact Disc.
d. Flash Drive.
e. Memory Car.
f. Zip Drive.
g. External Disc.
EXERCISE
CHAPTER EIGHT: BASIC COMPUTER OPERATIONS AND CONCEPTS COMPUTER HARDWARE: PEOPLES WARE, PROCESSES AND PROCEDURES
Performance Objectives
UNIT ONE: PEOPLE WARE
8.1. DEFINITION OF PEOPLES WARE
UNIT TWO: PROCESSES AND PROCEDURE
8.2. DEFINITION OF PROCESSES AND PROCEDURES
UNIT THREE: DATA AND INFORMATION
8.3. DATA AND INFORMATION
EXERCISE
CHAPTER NINE: BASIC COMPUTER OPERATIONS AND CONCEPTS COMPUTER HARDWARE: CONNECTORS AND CABLES
Performance Objectives
UNIT ONE: COMPUTER HARDWARE- CONNECTORS AND CABLES
9.1. CONNECTORS AND CABLES.
9.1.1.VGA monitor cable.
9.1.2. Keyboard cableParallel serial printer cable.
9.1.3. Parallel serial printer cable.
9.1.4. USB cable.
9.1.5. Data cables
9.1.6. SATA power cable
EXERCISE
CHAPTER TEN: BASIC COMPUTER OPERAIONS AND CONCEPTS COMPUTER SOFTWARE
Performance Objectives
UNIT ONE: COMPUTER SOFTWARE
10.1. TYPES OF SOFTWARE’S.
10.1.1. WHAT IS OPERATING SYSTEM?
10.1.2. APPLICATION SOFTWARE?
10.1.3. UTILITY SOFTWARE.
10.1.4. TRANSLATION/PROGRAMMING SOFTWARE.
EXERCISE
CHAPTER ELEVEN: HISTORICAL DEVELOPMENT OF COMPUTERS
Performance objectives
UNIT ONE: HISTORICAL DEVELOPMENT OF COMPUTERS
11.1. EARLY COUNTING DEVICES
11.1.1. Fingers.
11.1.2. Stones.
11.1.3. Sticks.
11.2. MECHANICAL COUNTING AND CALCULATING DEVICES
11.2.1. Abacus.
11.2.2. Slide rule
11.3. MECHANICAL COUNTING DEVICES.
11.3.1. John Napiers
11.3.2. Blaire Pascal
11.3.3. Gottfried Leibniz3
11.3.4. Charles Babbage3
11.3.5. Joseph Jacquard Loom
11.3 . ELECTRO-MECHANICAL COMPUTERS
11.3.1. Zuse z3
11.3.2. Mark 1
11.4. ELECTRONIC DEVICES AND MODERN COMPUTER
11.4.1. Hollerith Desk
11,4.2. ENIAC
11.4.3. UNIVAC
11.4.4. John Neumann Machine
11.4.5. Personal Computers (PCS
11.4.5.1. Basic features of personal computers
11.4.5.2. Types of Pcs
a. Tower
b. Laptops/Notebook computers PCs
c. Net books
d. Ebooks readers
e. Smart phones
f. PDA Devices
g. Embedded computers
EXERCISE
CHAPTER TWELVE: INFORMATION TRANSMISSION
Performance objectives.
UNIT ONE: INFORMATION TRANSMISSION
12.1. ANCIENT METHODS OF TRANSMITTING INFORMATION
12.1.1. Oral- Town criers.
12.1.2. Oral messengers.
12.1.3 Beating drums.
12.1.4. Fire lighting.
12.1.5. Making Representation- Diagrams/Paintings , Symbol And Alphabets Representing Objects.
Problems of the ancient methods of transmitting data/information.
12.2. MODERN METHODS OF TRANSMITTING INFORMATION.
12.2.1. Paper or printed materials -books, magazines etc.
12.2.2. Radio.
12.2.3. Telegraph.
12.2.4. Telephone.
12.2.5. Fax.
12.2.6. Television.
12.2.7. Satellite.
12.2.8.Computers.
12.2.9. Internet.
Advantages of the modern methods of information transmission.
12.3. CLASSIFICATION OF MEANS OF TRANSMITTING INFORMATION.
12.3.1. Electronic.
12.3.2. Non-Electronic.
12.4. MODES OF RECEIVING INFORMATION.
12.4.1. Audio.
12.4.2. Visual.
12.4.3. Audio-visual.
EXERCISE.
CHAPTER THIRTEEN: INFORMATION EVOLUTION
Performance objectives.
UNIT ONE: EVOLUTION OF INFORMATION AND COMMUNICATION TECHNOLOGY.
EVOLUTION OF INFORMATION AND COMMUNICATION TECHNOLOGY.
13.1.1. Invention of printing.
13.1.1.1. Impact of the printing press on information transmission.
13.1.2. Invention of radio and television.
13.1.2.1. Impact of the Radio and television on information transmission.
13.1.3. Invention of computer.
13.1.3.1. Impact of the Computer on information transmission.
13.1.4. Linking up of computers to form networks.
a. Local area Network.
b. Wide area Network.
EXERCISE.
CHAPTER FOURTEEN: COMPUTER VIRUS
Performance objectives.
UNIT ONE: COMPUTER VIRUS.
14.1. MEANING OF A COMPUTER VIRUS.
14.2. TYPES OF COMPUTER VIRUS.
14.2.1. Boot viruses.
14.2.2. Program viruses.
14.2.3. Macro viruses.
14.3. Symptoms of virus infection.
14.4. Sources of computer virus.
14.4.1. Infected diskettes, cd-roms.
14.4.2. e-mails.
14.4.3. Internet downloads.
14.4.4. Illegal duplication of softwares etc.
14.5. Virus detection tools(softwares0 –antivirus.
Protecting your computer from virus infection.
EXERCISE.
CHAPTER FIFTEEN: ICT APPLICATIONS IN EVERYDAY LI FE .
Performance objectives.
UNIT ONE: ICT APPLICATIONS IN EVERYDAY LIFE.
15.1. ICT AND SOCIETY.
15.1.1. Management Information System.
15.1.2. Computers in health.
15.1.3. Computers in education.
15.1.4. Computers in security.
15.1.5. Computers in law/judiciary.
15.1.6. Computers in governance.
15.1.7. Computers in business.
15.1..8 Computers in the environment.
15.1.9. computers in manufacturing.
15.1.10. Computers in science and technology research- scientists, engineers.
15.1.11. Computers in agriculture.
15.1.12. Computers at home.
15.1.13. Computers in the music/film industries.
EXERCISE.
CHAPTER SIXTEEN: COMPUTER PROFESSIONALS.
Performance objectives.
UNIT ONE: COMPUTER PROFESSIONALS.
16.1. COMPUTER PROFESSIONALS.
16.1.1. Computer manager.
16.1.2. System analyst.
16.1.3. Programmers.
16.1.4. Computer educators.
16.1.5. Computer engineers.
16.1.6. Operators.
UNIT TWO: QUALITIES OF GOOD COMPUTER PROFESSIONALS
16.2. QUALITIES OF GOOD COMPUTER PROFESSIONALS.
16.2.1. Know his profession very well.
16.3.2. Conduct research regularly to update his knowledge.
16.2.3. Be honest.
16.2.4. Obey the professional ethics of his/her profession.
16.3. COMPUTER PROFESSIONAL BODIES.
16.3.1. Nigeria Computer Society.
16.3.2. Institute Of Management Information System.
16.3.3. Computer Professional Registration Council Of Nigeria.
16.3.4. Nigeria Internet Group.
EXERCISE.
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