TABLE OF CONTENTS

     

    CHAPTER ONE:  TECHNOLOGY OF DIFFERENT   INFORMATION AGES

    Performance objectives.

    UNIT ONE: INFORMATION AGE.

    TECHNOLOGY OF INFORMATION AGES.

    1.1.1. Stone age.
    1.1.2. Iron age (hoe and cutlass).
    1.1.3. Bronze age ( middle age).
    1.1.4. Industrial age (machine).
    1.1.5. Electronic age
    .

    EXERCISE.

    Access chapter from here...........1

    CHAPTER TWO:  DATA AND INFORMATION

    Performance objectives

    UNIT ONE: DATA.

    2.1. WHAT IS DATA?

    2.1.1. Sources of data.
    2.1.2. Data processing.

        UNIT TWO: INFORMATION

    2.2. WHAT IS INFORMATION?
    2.2.1. Differences between information and data.

    2.2.2. Sources of information.
    2.2.3.Importance of information.
    2.2.4. Example of the uses of information.

      UNIT THREE: QUALITIES OF GOOD INFORMATION

    QUALITIES OF GOOD INFORMATION.

    2.3.1. Relevant.
    2.3.2. Accurate.
    2.3.3. Available
    .
    2.3.4. Reliable.

    EXERCISE.

    Access chapter from here...........5

    CHAPTER THREE:   BASIC COMPUTER OPERATIONS AND CONCEPTS

    Performance Objectives.

    UNIT ONE: BASIC COMPUTER CONCEPTS.

    DEFINITION OF THE COMPUTER?

    3.1.1. Computer As- Input-Process-Output (IPO) System.
    3.1.2. Advantages of using computer.
    3.1.3. Disadvantages of using computers.

    3.1.4. Importance of the computer as a tool for processing data.

    UNIT TWO: PARTS OF COMPUTER SYSTEM.

    3.2. PARTS OF COMPUTER SYSTEM.

    3.2.1. HARD WARE.
    3.2.2. SOFTWARE.
    3.2.3. PEOPLES WARE PROCESSES AND PROCEDURES.
    3.2.4. DATA AND INFORMATION

    3.3. RELATIONSHIP BETWEEN HARDWARE, SOFTWARE AND PEOPLESWARE.

    3.4. RELATIONSHIP BETWEEN INPUT DEVICES, OUTPUT DEVICES, STORAGE DEVICES AND THE DATA BUSES.

    EXERCISE.

    Access chapter from gere...........12

    CHAPTER FOUR:   BASIC COMPUTER OPERATIONS AND CONCEPTS- INPUT DEVICES

    Performance Objectives.

    UNIT ONE- INPUT DEVICES.

    4.1. WHAT ARE INPUT DEVICES?

    4.1.1 KEYBOARD.
    4.1.2. THE MOUSE.

    The differences between the keyboard and the mouse.

    4.1.3. JOYSTICK.
    4.1.4. TOUCH PAD.
    4.1.5. MICROPHONE.

    4.1.6. DIGITAL CAMERA.
    4.2.7. SCANNER.
    4.2.8. LIGHT PEN.
    4.2.9. TOUCH SCREEN.
    4.2.10. WEB CAM.
    4.2.11. BAR CODE SCANNER.
    4.2.12.MAGNETIC INK CHARACTER RECOGNITION(MICR).
    4.2.13. OPTICAL MARK RECOGNITION (OMR).
    4.2.14. POINT OF SALE (POS).

    EXERCISE.

    Access chapter from here...........16

    CHAPTER FIVE:  BASIC COMPUTER OPERATIONS AND CONCEPTS  COMPUTER HARDWARE: OUTPUT DEVICES

    Performance Objectives.

    OUTPUT DEVICES.

    TYPES OF OUTPUT DEVICES.

    5.1.1.1. Monitor.
    Types of monitor
    .

    a. Cathode Ray (CRT) Monitor.

    b. LCD monitor.
    Disadvantages of LCDs.
    Advantages of LCDs.
    Parts of the Monitor.
    Functions of the Monitor.
    How to operate the computer monitor.

    5.1.1.2. Speakers.
    5.1.1.3. Printer
    .

    Functions of the printer.
    Parts of the printer.
    How to operate the printer.
    Types of printers.
    a. Ink-jet.
    b. Laser jet.
    c. Dot-matrix printer.
    d. Plotter.
    5.1.1.4. Digital projector.

    EXERCISE

    Access the chapter from here...........23

    CHAPTER SIX:   BASIC COMPUTER OPERATIONS AND CONCEPTS- SYSTEM UNIT


    Performance Objectives

    UNIT ONE: SYSTEM UNIT

    SYSTEM UNIT

    Internal Part of the system Unit.
    Motherboard.
    CPU.

    EXERCISE.

    Access the chapter from here...........26

    CHAPTER SEVEN:   BASIC COMPUTER OPERATIONS AND CONCEPTS- STORAGE DEVICES

    Performance Objectives

    UNIT ONE: STORAGE DEVICES.

    7.1. STORAGE DEVICES.

    PRIMARY STORAGE DEVICES.

    7.1.1.1. RAM
    7.1.1.2. ROM

    SECONDARY STORAGE DEVICES

    7.1.2.1. Hard Disc

    a. Magnetic Tape-Audio- Cassette.
    b. Floppy Drive.
    c. Magnetic Disc- Compact Disc.
    d. Flash Drive.
    e. Memory Car.
    f. Zip Drive.
    g. External Disc.

    EXERCISE

    Access the chapter from here...........27

    CHAPTER EIGHT: BASIC COMPUTER OPERATIONS AND CONCEPTS  COMPUTER HARDWARE: PEOPLES WARE, PROCESSES AND PROCEDURES

    Performance Objectives

    UNIT ONE: PEOPLE WARE

    8.1. DEFINITION OF PEOPLES WARE

    UNIT TWO: PROCESSES AND PROCEDURE

    8.2. DEFINITION OF PROCESSES AND PROCEDURES

    UNIT THREE: DATA AND INFORMATION

    8.3. DATA AND INFORMATION

    EXERCISE

    Access the chapter from here...........28

    CHAPTER NINE: BASIC COMPUTER OPERATIONS AND CONCEPTS  COMPUTER HARDWARE: CONNECTORS AND CABLES

    Performance Objectives

    UNIT ONE: COMPUTER HARDWARE- CONNECTORS AND CABLES

    9.1. CONNECTORS AND CABLES.
    9.1.1.VGA monitor cable.
    9.1.2. Keyboard cableParallel serial printer cable.
    9.1.3. Parallel serial printer cable.
    9.1.4. USB cable.
    9.1.5. Data cables
    9.1.6. SATA power cable

    EXERCISE

    Access the chapter from here...........29

    CHAPTER TEN: BASIC COMPUTER OPERAIONS AND CONCEPTS COMPUTER SOFTWARE

    Performance Objectives

    UNIT ONE: COMPUTER SOFTWARE

    10.1. TYPES OF SOFTWARE’S.
    10.1.1.  WHAT IS OPERATING SYSTEM?
    10.1.2.   APPLICATION SOFTWARE?

    10.1.3. UTILITY SOFTWARE.
    10.1.4. TRANSLATION/PROGRAMMING SOFTWARE
    .

    EXERCISE

    Access the chapter from here...........30

    CHAPTER ELEVEN:  HISTORICAL DEVELOPMENT OF COMPUTERS

    Performance objectives

    UNIT ONE: HISTORICAL DEVELOPMENT OF COMPUTERS

    11.1. EARLY COUNTING DEVICES 11.1.1. Fingers.
    11.1.2. Stones.
    11.1.3. Sticks
    .

    11.2. MECHANICAL COUNTING AND CALCULATING DEVICES

    11.2.1. Abacus.
    11.2.2. Slide rule

    11.3. MECHANICAL COUNTING DEVICES.

    11.3.1. John Napiers
    11.3.2. Blaire Pascal
    11.3.3. Gottfried Leibniz3
    11.3.4. Charles Babbage3
    11.3.5. Joseph Jacquard Loom

    11.3 . ELECTRO-MECHANICAL COMPUTERS

    11.3.1. Zuse z3
    11.3.2. Mark 1

    11.4. ELECTRONIC DEVICES AND MODERN COMPUTER

    11.4.1. Hollerith Desk
    11,4.2. ENIAC
    11.4.3. UNIVAC
    11.4.4. John Neumann Machine

    11.4.5. Personal Computers (PCS
    11.4.5.1. Basic features of personal computers
    11.4.5.2. Types of Pcs
    a. Tower
    b. Laptops/Notebook computers PCs
    c. Net books
    d. Ebooks readers
    e. Smart phones
    f. PDA Devices
    g. Embedded computers

    EXERCISE

    Access the chapter from here...........32

    CHAPTER TWELVE:  INFORMATION TRANSMISSION

    Performance objectives.

    UNIT ONE: INFORMATION TRANSMISSION

    12.1. ANCIENT METHODS OF TRANSMITTING INFORMATION

    12.1.1. Oral- Town criers.
    12.1.2. Oral messengers.
    12.1.3 Beating drums.
    12.1.4. Fire lighting.
    12.1.5. Making Representation- Diagrams/Paintings , Symbol And Alphabets Representing Objects.

    Problems of the ancient methods of transmitting data/information.


    12.2. MODERN METHODS OF TRANSMITTING INFORMATION.

    12.2.1. Paper or printed materials -books, magazines etc.
    12.2.2. Radio.
    12.2.3. Telegraph.
    12.2.4. Telephone.
    12.2.5. Fax.
    12.2.6. Television.
    12.2.7. Satellite.
    12.2.8.Computers.
    12.2.9. Internet.

    Advantages of the modern methods of information transmission.

    12.3. CLASSIFICATION OF MEANS OF TRANSMITTING INFORMATION.

    12.3.1. Electronic.
    12.3.2. Non-Electronic
    .

    12.4. MODES OF RECEIVING INFORMATION.

    12.4.1. Audio.
    12.4.2. Visual.
    12.4.3. Audio-visual.

    EXERCISE.

    Access the chapter from here...........39

    CHAPTER THIRTEEN:   INFORMATION EVOLUTION

    Performance objectives.

    UNIT ONE: EVOLUTION OF INFORMATION AND COMMUNICATION TECHNOLOGY.

    EVOLUTION OF INFORMATION AND COMMUNICATION TECHNOLOGY.

    13.1.1. Invention of printing.
    13.1.1.1. Impact of the printing press on information transmission
    .

    13.1.2. Invention of radio and television.
    13.1.2.1. Impact of the Radio and television on information transmission.

    13.1.3. Invention of computer.
    13.1.3.1. Impact of the Computer on information transmission.

    13.1.4. Linking up of computers to form networks.

    a. Local area Network.
    b. Wide area Network
    .

    EXERCISE.

    Access the chapter from here...........44

    CHAPTER FOURTEEN: COMPUTER VIRUS

    Performance objectives.

    UNIT ONE: COMPUTER VIRUS.

    14.1. MEANING OF A COMPUTER VIRUS.

    14.2. TYPES OF COMPUTER VIRUS.
    14.2.1. Boot viruses.
    14.2.2. Program viruses.
    14.2.3. Macro viruses
    .

    14.3. Symptoms of virus infection.
    14.4. Sources of computer virus.
    14.4.1. Infected diskettes, cd-roms.
    14.4.2. e-mails.
    14.4.3. Internet downloads.
    14.4.4. Illegal duplication of softwares etc.

    14.5. Virus detection tools(softwares0 –antivirus.

    Protecting your computer from virus  infection.

    EXERCISE.

    Access the chapter from here...........46

    CHAPTER FIFTEEN: ICT APPLICATIONS IN EVERYDAY LI FE .

    Performance objectives.

    UNIT ONE: ICT APPLICATIONS IN EVERYDAY LIFE.

    15.1. ICT AND SOCIETY.

    15.1.1. Management Information System.
    15.1.2. Computers in health.
    15.1.3. Computers in education.
    15.1.4. Computers in security.
    15.1.5. Computers in law/judiciary.
    15.1.6. Computers in governance.
    15.1.7. Computers in business.
    15.1..8 Computers in the environment.
    15.1.9. computers in manufacturing.
    15.1.10. Computers in science and technology research- scientists, engineers.
    15.1.11. Computers in agriculture.
    15.1.12. Computers at home.
    15.1.13. Computers in the music/film industries.

    EXERCISE.

    Access the chapter from here...........48

    CHAPTER SIXTEEN: COMPUTER PROFESSIONALS.

    Performance objectives.

    UNIT ONE: COMPUTER PROFESSIONALS.

    16.1. COMPUTER PROFESSIONALS.

    16.1.1. Computer manager.
    16.1.2. System analyst.
    16.1.3. Programmers.
    16.1.4. Computer educators.
    16.1.5. Computer engineers.
    16.1.6. Operators
    .

    UNIT TWO: QUALITIES OF GOOD COMPUTER PROFESSIONALS

    16.2. QUALITIES OF GOOD COMPUTER PROFESSIONALS.

    16.2.1. Know his profession very well.
    16.3.2. Conduct research regularly to update his knowledge.
    16.2.3. Be honest.
    16.2.4. Obey the professional ethics of his/her profession.

    16.3. COMPUTER PROFESSIONAL BODIES.

    16.3.1. Nigeria Computer Society.
    16.3.2. Institute Of Management Information System.
    16.3.3. Computer Professional Registration Council Of Nigeria.
    16.3.4. Nigeria Internet Group
    .

    EXERCISE.

    Access the chapter from here...........54

     

      v  

    Copyright2016@Digital Vision Jalingo. Nigeria

    www.digitalvision.net.ng